Would Heu-risk it? Part 12: The Twins
Another weapon for you to weild! I have some funny stories of how wrong things can end up when this fails. First as usual, rhyme-time:...
Would Heu-risk it? Part 4: The Facade
Ok, last of our categories is Tools, meaning something we as testers can use to extra awesome. These could be patterns, heuristics, testing techniques or...
Would Heu-risk it? Part 3: The Rift
This time the category is attack (or weapon) so this is an area where developers tend to be weak and/or it is complicated and easy...
Would Heu-risk it? Part 2: Mischievous Misconceptions
The category here is trap, meaning it is something we need to beware, a mistake I have seen a lot of testers (and, to be...
Would Heu-risk it? Part 1: Introduction
Note: This is the first part in a series of blog posts about the ”Would Heu-risk it?” game I created for a workshop with Lisa...